Case study · content series · 2026-04-20

21 episodes, 10 days, one recurring cast.

Basement Boys — an animated series built from a locked character bible + a scene generator, posted twice daily.

Episodes in season 1
21
14 main + 7 fillers, locked + captioned + queued
Recurring characters
8
Kyle, Tito, Greg, Linda, Chad, Cheryl, Bentley, Steve
Wide + 180° reverse setting pairs
12
basement chain v1→v5, kitchen, cubicle, backyard, more
Posts per day
2
noon + 6pm CDT via launchd agent, fully hands-off
tl;dr

Basement Boys is a 3D animated mockumentary shipping 2 episodes a day on Instagram. Same 8 characters, one recurring setting, 21 episodes spanning a full season arc. Built from a character-bible template + scene generator — the exact pattern taught in Module 06.

The problem

Short-form viewers want recurring characters, not one-off clips. But "make the same face appear in 21 episodes" is where most AI video pipelines collapse — drift on every regenerate, wardrobe breaks, settings never match.

The pattern that worked

Character bible with sacred accessory anchors. Each character has a locked physical description + 3-5 wardrobe "fit tiers" + one sacred accessory that NEVER changes. Kyle's white cap. Tito's socks-and-sandals. Greg's silver wedding band. Steve's backwards cap + sunglasses + beard. These anchors hold the identity when everything else varies.

Locked settings as paste-in blocks. 12 primary settings each with a wide + 180° reverse version. Setting description block is pasted verbatim into every episode prompt so lighting, props, and vibe match across episodes.

Hook → complication → cliffhanger episode shape. Every 15-second episode opens with a specific situation, escalates with a complication or new character, and ends on an unresolved beat. Viewers come back for resolution.

Batch-and-queue, never generate live. All 21 episodes packed into watermarked + captioned mp4s upfront. A launchd agent (on macOS) posts 2x daily automatically. No manual posting, no missed schedules.

The numbers

  • 21 episodes locked across 6 arc phases: Hook → Hustle → Upgrades → Drama → Paranoia → Finale
  • 24 reference frames across the 12 setting pairs
  • 8 character bibles with locked heights (Steve 6'6" → Tito 5'8") and accessory anchors
  • 10 days to run the full season at 2/day cadence

What modules taught it

  • Module 06 (AI Animated Series) — the full framework: character bible template, fit tiers, sacred accessory anchors, hook/complication/cliffhanger structure, batch-and-queue cadence
  • Module 02 (Cover Art & Image Gen) — every character's reference frame was generated with Nano Banana Pro at 4K before any episode kicked off
  • Module 01 (Seedance 2.0 — Cinematic Clips) — the video engine each episode rendered through

Use the pattern on any cast-based idea: workplace sitcom, family mockumentary, roommate drama, detective mystery. The content varies; the framework holds.

modules that built this